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Learning Cocoa with Objective-C

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Learning Cocoa with Objective-C
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Preface/Excerpt:

Learning Cocoa with Objective-C

Based on the Jaguar release of Mac OS X 10.2, this new edition of Learning Cocoa covers the latest updates to the Cocoa frameworks, including examples that use the Address Book and Universal Access APIs. Also included with this edition is a handy quick reference card, charting Cocoa's Foundation and AppKit frameworks, along with an Appendix that includes a listing of resources essential to any Cocoa developer--beginning or advanced. This is the "must-have" book for people who want to develop applications for Mac OS X, and is the only book approved and reviewed by Apple engineers.

Table of Contents:
  • Preface
  • Part I: Cocoa Overview and Foundation
    • Chapter 1: Introduction to Cocoa
    • Chapter 2: Cocoa Development Tools
    • Chapter 3: Object-Oriented Programming with Objective-C
    • Chapter 4: The Cocoa Foundation Kit
  • Part II: Single-Window Applications
    • Chapter 5: Graphical User Interfaces
    • Chapter 6: Windows, Views, and Controls
    • Chapter 7: Custom Views
    • Chapter 8: Event Handling
    • Chapter 9: Models and Data Functionality
  • Part III: Document-Based Applications
    • Chapter 10: Multiple Document Architecture
    • Chapter 11: Rich-Text Handling
  • Part IV: Miscellaneous Topics
    • Chapter 12: Printing
    • Chapter 13: Bundles and Resources
    • Chapter 14: Localization
    • Chapter 15: Defaults and Preferences
    • Chapter 16: Accessory Windows
    • Chapter 17: Finishing Touches
  • Part V: Appendixes
    • Appendix A: Exercise Solutions
    • Appendix B: Additional Resources
    • Appendix C: Using the Foundation and Application Kit API References